Independent Studio

GAMERFRAME

Studios

An independent game studio led by SlySamurai. We make games for the players who care about depth — the ones who treat combat like a conversation and want every match to be decided by skill.

Currently Building

Our flagship.

In Closed Alpha — May 2026

FINESSE

A journey of skill.

A high skill ceiling PvP melee combat MMORPG. Frame-data combat, counter-first design, three empires sharing one continent, and a contested Diamond Belt at the center. Built for the top 1% of BDO, GunZ, WWM, and Naraka veterans — and anyone willing to climb the ladder to meet them.

Stage: Closed Alpha · Engine: Godot 4 (.NET) · Genre: PvP MMORPG

Visit playfinesse.gg →
FINESSE

Future titles

The Studio

Why GamerFrame exists.

I've been at top-tiers of many competitive games such as Black Desert Online, DotA 2, Naraka: Bladepoint, Where Winds Meet, Throne and Liberty, Rocket League, Warcraft 3 and many other games. Many of these titles I have invested well over 10,000+ hours in, giving me a DEEP understanding and feel for how competitive games should feel; what works and what doesn't.

This background has given me the perspective and insight 99% of other game development studios and designers DON'T have. I have a direct feedback loop with many other “top 1%” type players, which allows me to keep the games fresh, competitive, and above all… balanced. With GamerFrame, the players matter more than profit margins.

I started GamerFrame to build the games I've always wanted to play — ones where the better player wins, all the way up the ladder. No shortcuts. No mechanical training wheels. No win conditions that bypass skill.

If that vision matters to you, you're who we're building for.

— SlySamurai, founder

Contact

Get in touch.

General

Coming Soon

Game Support

Coming Soon